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brandon31998
Insert witty phrase here.

Age 30, Male

Animator/Person

John Winthrop High

USA

Joined on 1/1/10

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Comments

omtish

why do you keep saying that?

Tests are a little to slow... what FPS are you using? try 25-32, that well make it faster.
The physics are a little off, the shotgun would have A LOT more recoil, try making it move back to about the middle of the body, and move it up to about where the head meets the body. Also shells fly upwards when they are fired because of the gun recoil. The pistol could have been brought up a little more, but It was being held with 2 hands, so it was good.
also, try to move the hands out a little more, if they were that close to the body, you'd break your hand or arm.

Hopefully this helps!
~TTA~
PS: I'll PM you my sprites.

thanks! and i did use 30 fps. i used more frames so it would be a little smoother.

oh mah gah,this is good :D

ah thank you.

I agree with TTA. You need to have more recoil with the DAO-12. And the character should take a step or two back when firing a weapon like a shotgun. And the character should also move back SOMEWHAT when firing a pistol. That needed a little more recoil as well. But overall, very well done!

well. the pistol doesn't have a lot of recoil and hes holding it with 2 hands so i disagree with you. but the shotgun did need more recoil.

brandon31998 responds:

well. the pistol doesn't have a lot of recoil and hes holding it with 2 hands so i disagree with you. but the shotgun did need more recoil.

Oh, I meant that the character should move back somewhat when firing the pistol. And even more so for the DAO-12 (Automatic Shotgun). However, the pistol's rotation is about right, but it should go back more when firing. Apply the same thing (multiplied about 2 or 3 times) for the shotgun, and you'll be good.

Also, you'll be entering 11th grade soon? Me too!

ok then.

You are improving, however you need to make an original character, man.

yes yes i do. i might start working on it soon.